About Me

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I am San Jose State University graduate where I completed four years in Animation and Illustration and one year in Studio Art prgram. In my coursework, I have gone in depth with multiple semesters of digital art and obtained significant experience with Adobe Creative Suite as well Autodesk Maya, Zbrush, and other industry standard programs. I have a strong background in traditional art media, such as painting, sculpture, conceptual illustration, figure drawing for animation, and 2D Animation.

Friday, December 10, 2010

Thursday, December 9, 2010

THING CHARACTER MODELING


So I will be posting different stages of my assignment for an advanced Maya class. Project was to create a Thing character from Fantastic Four comix, resembling my own features.

Part I. Concept
Design a simple costume, base to stand on, and put my Thing into action pose. The one that is posted above is the closest to the finish but still needs some polishing
Leghe Suthers, " Gift-wrapped broken pot"
In-class clothed figure drawing incorporated into the Leghe Suthers' done for an assignment

Friday, April 30, 2010

checking


lemurs sketches Happy Hollow zoo, San Jose