About Me

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I am San Jose State University graduate where I completed four years in Animation and Illustration and one year in Studio Art prgram. In my coursework, I have gone in depth with multiple semesters of digital art and obtained significant experience with Adobe Creative Suite as well Autodesk Maya, Zbrush, and other industry standard programs. I have a strong background in traditional art media, such as painting, sculpture, conceptual illustration, figure drawing for animation, and 2D Animation.

Thursday, December 9, 2010

THING CHARACTER MODELING


So I will be posting different stages of my assignment for an advanced Maya class. Project was to create a Thing character from Fantastic Four comix, resembling my own features.

Part I. Concept
Design a simple costume, base to stand on, and put my Thing into action pose. The one that is posted above is the closest to the finish but still needs some polishing

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